Hi all,
the fastest way of implementing a fully digital direct sampling VLF is using the PC (Tablet) and an external USB sound card. At least, you can make the proof-of-concept easy and fast.
You have:
- an operating system (multi-core)
- GUI-API
- drivers (only API interfacing the signal data)
- display, keyboard, touchpad, Wi-Fi, blue-thooth, etc.
- lots of DSP-code written in C/C++ (open source)
- debugger (within Visual Studio for instance)
- no external HW required (no soldering iron) -> you can twist the input/output cables with a resonant capacitor and the coils if you like
- possibility to start immediately with coding
Think of it. This is a good advise.
Aziz
the fastest way of implementing a fully digital direct sampling VLF is using the PC (Tablet) and an external USB sound card. At least, you can make the proof-of-concept easy and fast.
You have:
- an operating system (multi-core)
- GUI-API
- drivers (only API interfacing the signal data)
- display, keyboard, touchpad, Wi-Fi, blue-thooth, etc.
- lots of DSP-code written in C/C++ (open source)
- debugger (within Visual Studio for instance)
- no external HW required (no soldering iron) -> you can twist the input/output cables with a resonant capacitor and the coils if you like

- possibility to start immediately with coding
Think of it. This is a good advise.
Aziz
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