Announcement

Collapse
No announcement yet.

Human interfaces

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    I think the best approach to a problem like this is to notify the user with visual cues. It can be something as simple as employing a system with three bright leds:
    1)Red = trash, don't dig
    2)Yellow = unidentified target, possible trash
    3)Green = coin

    You'll likely get more tired of walking/digging then interfacing with such a simple system.

    Comment

    Working...
    X